The official launch is finally here! Stage progression has been a breeze this time. Thanks to my experience from the previous beta test. The new "Auto Next Stage" feature, along with Auto-Battle unlocking at Lifetime Achievement Lv.3, is honestly a lifesaver for anyone trying to sneak in some gameplay at work. You can just let it run on its own while you handle other things!
Let me introduce the two heroines featured in the launch's limited banner, Flamefiend and Six-Armed Serpent. There's a good reason they were chosen for the very first event pool. After all, they both seem to follow that classic rule, "style and power go hand in hand". Hard to resist, right? But if that alone isn't enough to convince you, let's take a closer look at why these two are absolutely worth it!
▌Limited Banner Advantages✨
Let's start with how the Limited Banner works. No matter which Luminary takes the spotlight in future banners, its biggest advantage is simple, you will never pull off-banner!
As you progress, certain Star Upgrade stages require duplicate copies of the same Luminary. Pulling from the Limited Banner guarantees that every summon goes toward your target Luminary, helping you steadily raise their Star Level. For players like me, the ones cursed with terrible gacha luck, this system is a total lifesaver.
Note: The Limited Banner unlocks after you've performed 61 total Luminary summons.
▶ Flamefiend - Ifrit
Class: Archer
Faction: Arcane Wisdom / Elemental Echo
Recommended Positioning: The farther she is from the enemy, the higher her attack power.
▼ Skill Overview
When attacking the same target, every 3 instances of Physical Damage trigger an additional hit equal to 86% Attack as Physical Damage.
Lv.2: After triggering [Elemental Reaction], the next Overdrive's Energy cost is reduced by 1.
Lv.3: Increases Attack by 10% and Crit by 50.
Lv.4: When [Flamebrand] is triggered, there is a 50% chance to inflict [Physical Defense Reduction] on the target.
Lv.7: When [Flamebrand] is triggered, reduces [Hexagram] cooldown by 1s.
Launches 16 fireballs to bombard all enemies, each dealing 255% Attack as Physical Damage. Targets hit by a second or subsequent fireball take only 20% of the original damage.
Unleashes a flame vortex in a medium area, dealing 4 hits of Physical Damage, each equal to 38% Attack, and inflicting [Ignite]. Each time an Overdrive is cast, gain 1 stack of [Awakening Call]. At 3/6 stacks, the skill instead deals with 6/8 hits respectively.
Increases Attack by 10% during battle, plus an additional 4% Attack for each stack of [Awakening Call].
Unleashes a fire shell, dealing 180% Attack as Physical Damage to enemies in a small area. For each stack of [Awakening Call], unleashes 1 additional fire shell (up to 4 total). Additional shells deal 25% of the original damage.
▼ Usage Tips & Recommended Team
Flamefiend Ifrit was my absolute favorite during the beta, definitely my "waifu confirmed." Even as a light spender, I decided from the very start of the launch to focus on the Elemental Echo team and pull exclusively for Ifrit to build her up. In the end, I managed to turn her into a powerful core Luminary in my formation.
As an Archer, Ifrit has exceptionally high Attack power, and her Overdrive unleashes a barrage of fireballs that rain down on all enemies across the field. Each time she activates her Overdrive, it shreds enemy HP bars in an instant, and the impact feels absolutely amazing!
Suitable Teams:
Elemental Echo Team: Formed with the free Oberonnie (Tank) and Siegfried (Warrior). You can fill the Assassin slot with Fenrir from the first recharge bonus, and the team comes together effortlessly.
Arcane Wisdom Team: Can be quickly assembled by purchasing Butterfly Whelp from the Emporium, making it a great option for players who prefer the Arcane Wisdom playstyle.
▶ Six-Armed Serpent - Marylis
Class: Warrior
Faction: Arcane Wisdom / Wild Spirit
Recommended Positioning: Frontline Assault
▼ Skill Overview
Each time Physical Damage is dealt, deals an additional 24% Attack as Physical Damage.
Lv.2: While in [Wild] state, Overdrive Energy cost is reduced by 1.
Lv.3: Increases Attack by 5% and Skill Haste by 5%.
Lv.4: While in [Wild] state, Damage Reduction increases by 30%.
Lv.7: Each time [Blade Dance] is cast, reduces [Limit Breaker] cooldown by 3s.
Consumes 40% of current HP to deal 180% Attack as Physical Damage to enemies in a medium area, then restores HP 6 times, each time healing for 20% of lost HP.
Consumes 10% of current HP to deal 440% Attack as Physical Damage to enemies in a medium area.
Increases Attack by 10%. Each time an ally casts an Overdrive, gain 1 stack of [Awakening Call]. When possessing [Awakening Call], immediately consume 1 stack to unleash an additional [Blade Dance].
When HP decreases, Rage accumulates. Upon reaching full Rage, enter [Wild] state. While in [Wild] state, Life Conversion increases by 36%, and [Blade Dance] damage increases by 50%.
▼ Usage Tips & Recommended Team
During the beta, I initially pulled Six-Armed Serpent because she perfectly fit my personal taste, but later I switched to building an Elemental Echo team, so I didn't continue investing in her. That said, Six-Armed Serpent is an excellent frontline Warrior. She can not only take damages but also enter [Wild] state when her HP drops, further boosting her damage output. Her Overdrive consumes a portion of her HP, but she can recover it through her skills, a clever and well-balanced design. However, HP management is crucial when using her. Let your Guardian draw enemy fire to keep her from taking too much damage.
Suitable Teams:
Arcane Wisdom Team: Six-Armed Serpent is the best choice for the Warrior slot, and pairs perfectly with the other limited character, Flamefiend Ifrit. Having two SSR+ Luminaries as your core units right from the start gives this team an exceptionally strong foundation in the early game.
▌Event Reminder: Wild Hunt✨
In the ongoing "Wild Hunt" event, you can not only boost your team's overall combat power but also earn Achievement Points to gain additional damage bonuses. Key achievements include:
Obtaining Flamefiend / Six-Armed Serpent
Upgrading Flamefiend / Six-Armed Serpent to 7-Star
Raising Flamefiend / Six-Armed Serpent Affinity to 5-Star
These Achievement Points grant significant bonus effects, so make sure not to miss out!