Hey everyone! Today's guide continues the "Mythos Conquest" dungeon series. In short, "Mythos Conquest" serves as the game's main resource dungeon, where you can obtain essential materials for Luminary progression. This time, we'll be looking at two stages: Wild Rally (Wyrm Essence) and Slime Showdown (Slime Shard).
In terms of formation, while the two dungeons have different layouts, they share one rule, only one Luminary per class can be deployed.
Since both dungeons require you to defeat as many enemies as possible within a time limit, it's important to field Luminaries with high damage output, ideally those with AoE (area-of-effect) abilities.
Here's a brief overview of both dungeons.
Let's start with dungeon rewards:
[Wild Rally]
- First Clear Reward: Diamonds
- Regular Rewards: Wyrm Essence (the more enemies you defeat, the more you earn)
- Milestone Rewards: Diamonds and Wyrm Essence (claimable after reaching a set total of defeated enemies)
[Slime Showdown]
- First Clear Reward: Diamonds
- Regular Rewards: Slime Shards (the more enemies you defeat, the more you earn)
- Milestone Rewards: Diamonds, Slime Shards, and Random Luminary Shards (claimable after reaching a set total of defeated enemies)
A few important notes:
1. These two dungeons don't have difficulty levels, rewards are based on your total kills per run.
2. When you "Challenge" the dungeon, rewards are calculated according to the number of enemies defeated in that attempt. When you "Sweep", rewards are based on your highest recorded kill count.
3. If your latest "Challenge" sets a new personal best, future "Sweeps" will use that new record for reward calculation. (Tip: Whenever your team power improves significantly, it's worth running a new challenge to refresh your record!)
4. The base "Sweep" count starts at 1 per day. Purchasing the Adventurer Privilege Card grants +1 daily attempt.
That wraps up this guide. Hope it helps!